MFC-based C++ game from my second semester of freshman year at Tsinghua University (清华大学) in China. This project was written entirely in Visual Studio 2012, combining Win32 UI logic with MFC's document/view architecture. All board rendering and interaction were coded manually — no external libraries were used.
This project is a complete desktop-based implementation of Gomoku (Five in a Row)(오목) using C++ with MFC (Microsoft Foundation Classes). The project features a clean graphical interface with an interactive 19x19 Go board, intuitive gameplay, and basic rule enforcement — all crafted from the ground up without any game engines.
I later shared this project with a friend studying at Tsinghua University, where it was used as his final group project for an undergraduate programming course.